At Gamescom Need for Speed Rivals unveiled two new features in the game – the return of personalization and a new take on career progression – built to sync with AllDrive. AllDrive destroys the line between single player, co-op and multiplayer, automatically connecting players to their friend’s racing world.

 Need for Speed Rivals will glorify the heat of competition in the legendary rivalry between cops and racers where playing either side of the law has its own distinct set of cars, tech, high-stakes challenges, rewards and consequences. Need for Speed Rivals will be available on November 19 in North America and November 21 in Europe for the Xbox 360, PlayStation 3 and PC. The game will launch later this year for the Xbox One and PlayStation 4.